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P
pdusp2
posted the thread
asiSheetMetalExe_Main.cpp
in
Open discussion
.
hi, I ran the C# version, but there is a bigger problem with C++. I'm trying to run SMRU sample c++, I added the necessary libraries...
Yesterday at 7:47 PM
Quaoar
reacted to
nicoloc's post
in the thread
Use existing meshing libraries or build one from scratch?
with
Like
.
That sounds like a lot of work tbh 😅 I don't need a solution ready for the industry though, I just wanted to play around with it and...
Friday at 6:53 PM
N
nicoloc
replied to the thread
Use existing meshing libraries or build one from scratch?
.
That sounds like a lot of work tbh 😅 I don't need a solution ready for the industry though, I just wanted to play around with it and...
Friday at 4:43 PM
N
nicoloc
replied to the thread
Verify if input face is close to Plane, Cylinder, Cone or Sphere
.
Thanks for your help! I think in the end just having the recognition is enough in my case. Btw great job on Analysis Situs, it seems...
Friday at 4:40 PM
Winson
reacted to
Quaoar's post
in the thread
Why OpenCascade forum?
with
Like
.
Since many folks all over the globe are using the OpenCascade library, there has to be a place where we could freely communicate and...
May 7, 2024
Quaoar
replied to the thread
Verify if input face is close to Plane, Cylinder, Cone or Sphere
.
I don't think so. But actually, shape conversion is often just not required. Another issue with conversion is that it essentially...
May 7, 2024
N
nicoloc
replied to the thread
Verify if input face is close to Plane, Cylinder, Cone or Sphere
.
that's nice! You're probably right, I don't think it's possible doing the conversion using ShapeAnalysis_CanonicalRecognition methods...
May 7, 2024
Quaoar
replied to the thread
Use of the kill-blend command
.
Now the question is why face 3 is never passed to asiAlgo_RecognizeEBF::Perform(). I think we can figure it out sooner or later, but it...
May 7, 2024
Quaoar
replied to the thread
Use of the kill-blend command
.
That's correct, face 1 is planar, and this code is looking for a curved fillet face (it should be face 3). Here is how the first three...
May 7, 2024
L
lbw
replied to the thread
Use of the kill-blend command
.
I set a conditional breakpoint here for face 3, but when face is 1, it executes if ( asiAlgo_Utils::IsPlanar(face) ) and return...
May 7, 2024
Quaoar
replied to the thread
(Common) Boolean Intersection between Shapes
.
Yes, for debugging it's either BREP or immediate drawing to the display from memory (to avoid any "unintentional healing").
May 7, 2024
Quaoar
replied to the thread
Use of the kill-blend command
.
Can you try putting a conditional breakpoint here for face 3 and trace forward where it returns false?
May 7, 2024
L
lbw
replied to the thread
Use of the kill-blend command
.
Yes, I'm using the recognize-blends Tcl command .I got inside the recogniser.Perform function. this is some debugging results, I'm not...
May 7, 2024
Lingkan
reacted to
Quaoar's post
in the thread
(Common) Boolean Intersection between Shapes
with
Like
.
I exploded your initial model onto the first-level shapes, and it gave me two shells, which I then exported to BREP. Have you tried the...
May 6, 2024
Lingkan
replied to the thread
(Common) Boolean Intersection between Shapes
.
Maybe you can elaborate on this provided the context...
May 6, 2024
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