@Quaoar , I just visualized the data.. I have not really thought of a way to store it.. I am guessing a bvh tree would work.. I don't know if there would be a better one for this application.
I was not aware of the paper.. I will read for sure.
Adaptive voxelization would be like an octree ? Honestly, I have no idea.. I felt like the dexel was something I could achive and that is, sadly, the reason why I went for it.
another thing that pushed me into this direction was that it was used in milling to calculate forces and chip thickness.. my goal is to optimize for surface contact.
my next steps are:
find a good way to store the data
remove 'material' using another tri-dexel
optimize surface contact between 2 tri-dexel.. either reducing to 0 or maximizing
and maybe rebuild a mesh out of that
thank you for your inputs as always it is greatly appreciated.