Lingkan
CAD practitioner
Hey folks,
I recently converted some of my code from computing Intersections at Geom Level to resolving them at Topology Level as BRepAlgoAPI provides a more robust out-of-the-box toolkit handling different use cases when it comes to intersecting different types of shapes.
However, using tools like BRepAlgoAPI_Common and/or BRepAlgoAPI_Section doesn't seem to accomplish my goal of finding the intersection between two shapes (essentially faces) which then the resulting edge is limited by a bounding box (solid). I attached the shapes below to read as STEP.
I appreciate any guidance on how to accomplish such an intersection, which should essentially result in a single edge.
Please provide me with some sample code to work with. Also if one is using ASITUS to visualize I appreciate some screenshots of the commands used when working with boolean API, so I'm able to debug such problems myself in the future
I recently converted some of my code from computing Intersections at Geom Level to resolving them at Topology Level as BRepAlgoAPI provides a more robust out-of-the-box toolkit handling different use cases when it comes to intersecting different types of shapes.
However, using tools like BRepAlgoAPI_Common and/or BRepAlgoAPI_Section doesn't seem to accomplish my goal of finding the intersection between two shapes (essentially faces) which then the resulting edge is limited by a bounding box (solid). I attached the shapes below to read as STEP.
I appreciate any guidance on how to accomplish such an intersection, which should essentially result in a single edge.
Please provide me with some sample code to work with. Also if one is using ASITUS to visualize I appreciate some screenshots of the commands used when working with boolean API, so I'm able to debug such problems myself in the future