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    Faces not triangulated for a simple part

    I am working in python, however, it should be consistent with C++ as well, using Incremental mesh, i am unable to get triangulation for the cones as shown in the picture, however, two of these are triangulated. Would appreciate if someone could point me in right direction, apparently, shape...
  2. S

    Is there api or set of apis in opencasacade that can be used for accessability analysis just like fusion360

    I want to check what faces are accessible from a given direction for a solid. I have seen fusion360 has such an option and it is quite accurate. I was wondering how the same can be achieved in opencascade
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    How to get silhouette of a part from a particular direction with opencascade

    I have used HLR do project visible edges, but the getting outer loop from those is not well documented, or perhaps my ability to do is limited, i do have few parts where a tons of edges are projected on a plane and intersecting at multiple sections. What would be the best way to do it.
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