I am working in python, however, it should be consistent with C++ as well, using Incremental mesh, i am unable to get triangulation for the cones as shown in the picture, however, two of these are triangulated. Would appreciate if someone could point me in right direction, apparently, shape...
I want to check what faces are accessible from a given direction for a solid. I have seen fusion360 has such an option and it is quite accurate. I was wondering how the same can be achieved in opencascade
I have used HLR do project visible edges, but the getting outer loop from those is not well documented, or perhaps my ability to do is limited, i do have few parts where a tons of edges are projected on a plane and intersecting at multiple sections. What would be the best way to do it.